Campaign |
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AOI DM DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - BAM |
Era |
AoH D - 1W ANLE A AOL AoG AoH(wKr) AoT AE A+D AE AH AR AE A BAE BEE BGE(b) BfTE BfM BE B+d BRE BRECM CoFM CA CEoM D(wKr) D+E D+A D+D D+E+E+E D+I D+M D+M D+N D+S DotD EPDE EH EM E+d EIME EoFM EoFME EoM EoMM EoMR EoM EoS EE EE EE+D EE+EoM+D ER GEE GE GEae GS GA H+EI H+M H+N HA I IC IR IME Kr Kr(A) LoC LA MC ME MCE0B MR N+A NC NCL(h) Nc+d NPE OMPTAoHE OMPTDE ORst PYR(DE6ul) RAE RAE(AoH) RPS S SRE SE SE SF+D SR TN+T TNM TP+N TP+N+T TP+T TPA TTT TA TMA TMA Top VPE VE V+D WTCTO—D WTOO—D WoC XE(d) hie ie |
Language |
C af ar bg ca ca cs da de el en@shaw en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sr sr sv tl tr vi zh zh |
Saurians are known to have some strange skills, arts bordering on the magical and mysterious. It is clear that some of them are particularly skilled at a sort of medicine, which is of great benefit whenever battle is brought against them.
Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent. This unit is capable of healing those around it, and curing them of poison.
Advances from: | Saurian Augur |
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Advances to: | Saurian Seer |
Cost: | 27 |
HP: | 29 |
Movement: | 6 |
XP: | 150 |
Level: | 2 |
Alignment: | chaotic |
ID | Saurian Soothsayer Ascension |
Abilities: |
staff impact | 5 - 2 melee | ||
curse cold | 6 - 3 ranged | magical |
Resistances: | |
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blade | -10% |
pierce | 20% |
impact | -10% |
fire | -20% |
cold | -20% |
arcane | 20% |
Terrain | Movement Cost | Defense |
---|---|---|
Castle | 1 | 60% |
Cave | 1 | 60% |
Coastal Reef | 2 | 40% |
Deep Water | - | 0% |
Flat | 1 | 40% |
Forest | 2 | 60% |
Frozen | 4 | 30% |
Hills | 1 | 60% |
Impassable | - | 0% |
Mountains | 2 | 60% |
Mushroom Grove | 1 | 60% |
Sand | 1 | 60% |
Shallow Water | 3 | 40% |
Swamp | 1 | 60% |
Unwalkable | - | 0% |
Village | 1 | 50% |